CadEditor 5.3

Open-source, visual level editor for classic console games, created by the developer spiiin
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5.3 See all
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CadEditor is an open-source, visual level editor for classic console games, created by the developer spiiin. It provides an intuitive, WYSIWYG workflow for editing tile-based maps, blocks, palettes, and in-game objects, making it a practical tool for ROM hackers, modders, and preservationists. With a configuration-driven design, CadEditor can support many titles from the 8-bit and 16-bit era, and users can add new games by supplying or customizing config files—no recompilation required.

Key features:

  • Visual editing of levels, metatiles/blocks, object placement, and screen layouts
  • Palette and tileset viewers to fine-tune graphics and color data
  • Configuration-based support for multiple classic games, with community-made presets
  • Import/export of tiles and palettes, plus helpful tools for map assembly
  • Extensible architecture that enables per-game customization
  • Open-source project with active community contributions

CadEditor does not include game ROMs; users must supply their own legally obtained copies.

CadEditor is developed by spiiin. The most popular versions of this product among our users are: 5.1, 5.2 and 5.3. The name of the program executable file is CadEditor.exe.

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